Games and Failure | Game-Based Learning Talk

March 20, 2013

Unfortunately, schools these days are not a safe environment where it’s OK to fail. In school, if you get an “F” on anything, it’s there on your permanent record – forever! It makes it really hard in school, then, to take any risks, because one slip up and you’re done.

In games, however, take all the risks you want. Try out a new, creative, out-of-the-box solution. Games encourage this type of thinking. School, unfortunately, tends to encourage the uniform, get-the-right-answer type of thinking.

So, imagine a school where it’s not only OK to fail, but where your failures are appreciated by everyone because they provide learning moments that everyone can learn from. Wouldn’t this be something? InUtah, there’s a private school that’s started a Mistake Club, where they give points to members each week on a 1-10 scale – the bigger the mistake, the more you earn. At the end of the year, they give an award to the person who accumulates the most points. Isn’t that something?

via Games and Failure | Game-Based Learning Talk.

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